WebGL on iOS 8 Safari and WebView!

The long wait has ended: we can confirm that webgl is present by default on iOS 8 (and MacOSX) both in Safari and the system webview. We have downloaded and installed iOS 8 beta on an iPad2 and thanks to the CocoonJS Launcher App, that offers access to both the System WebView and to Canvas+, we have been able to confirm that WebGL support is for both mobile Safari and the webview.

IMG_0010

The CocoonJS Launcher App using the iOS 8 WebView running a WebGL demo @38FPS.

IMG_0008

 The CocoonJS Launcher App on iOS 8 using Canvas+ running a WebGL demo @ 60FPS.

These are the results of WebGL support in both Safari and the system webview in iOS 8 on the same iPad2 (website: BrowserLeaks.com)

Safari WebView
iOS 8 Safari WebGL support specs iOS 8 WebView WebGL support specs

CocoonJS has been actively supporting WebGL for more than a year now and developers are able to publish native apps/games with WebGL for both iOS 5.0+ and Android 2.3+ TODAY!. Download the CocoonJS Launcher App from iTunesGooglePlay or Amazon and check it out for yourself right now. No need to wait for iOS 8!

This move from Apple is definitively great news for the whole web based game and app development community (and the web in general).

All hail WebGL! ;)

9 Comments WebGL on iOS 8 Safari and WebView!

  1. avatarDavid Borgenvik

    That is, indeed, an important step! It makes me happy to see that Ludei is keeping updated on the latest news within this field to constantly stay on top of your game. I feel confident to keep using Ludei for game development and, in the near future, app development as well.

    Reply
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