Scirra, the company behind Construct2, a great HTML5 game authoring framework, released “The Great HTML5 Gaming Performance Test: 2014 edition” weeks ago. In this test, they used a Construct2 based game demo and executed it in numerous environments. Surprisingly (and we want to think that by mistake), they did not include CocoonJS’ Canvas+ in the comparison, but to help Scirra provide as much information as possible, and to be fair to the Construct2 developer community that has been actively using CocoonJS, we have used the same demo in almost all of the same devices (and some interesting additional one like an iPad1 with iOS 5!). These are the results:
|Device||Canvas+ canvas2d||Canvas+ webgl||Chrome34 webgl||Firefox webgl||Safari 7 canvas2d||Ejecta webgl|
As you can see Canvas+ is really efficient for both 2d and webgl contexts in all of the devices that were tested (even on an iPad1!!!).
It is also important to remember that Chrome, Firefox and Safari are not technologies to create native apps for iOS or Android. If someone wants to run a game on a mobile browser, this list gives a good glimps of what to expect, but not all of the final users/players have these browsers and their latest versions installed (specially on Android) and most of these technologies won’t be an option to create native apps for existing mobile markets. Moreover, Safari has Nitro JIT so the comparison is also biased. Bottom line is that CocoonJS is still the only technology that allows webgl native app deployment for both iOS and Android using the same execution environment, with no fragmentation and with an easy one click final deployment.
The good news is that the new CocoonJS release 2.0.1 is soon to be out and with it anyone will be able test these results on his/her own easily by installing the CocoonJS Launcher App for iOS and/or Android. This new version of CocoonJS will execute any Construct2 project exported for the web out of the box, so this perf test will also work just by pointing to the following URL (either typing it or using the provided QRCode for your convenience):
Happy perf-testing! 😉
The long wait has ended: we can confirm that webgl is present by default on iOS 8 (and MacOSX) both in Safari and the system webview. We have downloaded and installed iOS 8 beta on an iPad2 and thanks to the CocoonJS Launcher App, that offers access to both the System WebView and to Canvas+, we have been able to confirm that WebGL support is for both mobile Safari and the webview.
The CocoonJS Launcher App using the iOS 8 WebView running a WebGL demo @38FPS.
The CocoonJS Launcher App on iOS 8 using Canvas+ running a WebGL demo @ 60FPS.
These are the results of WebGL support in both Safari and the system webview in iOS 8 on the same iPad2 (website: BrowserLeaks.com)
|iOS 8 Safari WebGL support specs||iOS 8 WebView WebGL support specs|
CocoonJS has been actively supporting WebGL for more than a year now and developers are able to publish native apps/games with WebGL for both iOS 5.0+ and Android 2.3+ TODAY!. Download the CocoonJS Launcher App from iTunes, GooglePlay or Amazon and check it out for yourself right now. No need to wait for iOS 8!
This move from Apple is definitively great news for the whole web based game and app development community (and the web in general).
All hail WebGL! 😉
We have some more interesting and fun games that are powered by CocoonJS that we want to share with you! Check them out NOW!
This is an infinite runner/3-match puzzle hybrid game where you must try to escape the dungeon and get past the enemies and obstacles as you jump, open chests, open doors, attack and more! Are you up for the challenge?
This game is somewhat like flappy bird, but with more interaction. Get access to many rocket designs and trails as you dodge obstacles and get the highest score you can!
Accept the pirate’s challenge and find as many words you can. Each letter you guess right will bring you closer to the deck, and every letter you get wrong will bring you closer to the ocean and make you a mouthwatering lunch for the sharks.
In this unique game, you must place the elevators and stoppers the best you can to help the rider get to his destination. With the delightful soundtrack, art designs, and tons of enjoy, you are sure to be entertained!
Flappy Math Free
This is a unique spinoff to the popular game Flappy Bird. Go through the area with the green arrow if the math statement below is correct, and red arrow if it’s incorrect. Practice your math skills while having fun!
Cook your way through this game as you run the restaurant, take customer orders, and see how much of the meal you can create for your client in this arcade-like game.
Enjoy! Have a game or app you want us to feature? Email us at firstname.lastname@example.org, and you just might be the lucky one!
The Ludei Team
WebGL is spreading everywhere and to celebrate this and the fact that it’s been over a year that CocoonJS has provided support for it inside it’s Canvas+ technology for iOS and Android, we have recorded this video of some of the great ThreeJS demos and games running on iOS!
ThreeJS is the most well known and used open source WebGL engine and the de facto standard today to develop web 3D interactive experiences. At Ludei, we strongly believe that WebGL is the future of advanced computer graphics on the web and that is why we have been actively supporting any technology that pushes it forward during the last year. Type in (or use a QRCode) a URL to a WebGL demo and execute using the CocoonJS Launcher App either in Canvas+ or WebView+, both our HTML5 execution environments that support WebGL, and unleash WebGL on your device today!
You may or may not know, that we feature games powered by CocoonJS almost every week on Facebook and Twitter. Missed them when they were first posted? No problem ; we’ll have blog posts that compile the games that were featured on our social media channels.
Here are 8 games that will keep you entertained!
Four in a Row (by Ludei)
Check out the completely transformed version with Multiplayer, radical new design and Brand new animation and sound effects.
Run Pixie Run
Play this Mario inspired game on google play. Jump and run across the platforms and see if you can get 3 stars in every level.
Maya Brick Breaker
Check out the classic brick breaker game mayan style. Make sure the ball doesn’t drop to the end of the bottom of the screen.
Please help us spread the love and fun of these games by rating them.
The Ludei Team
We know all you have been waiting for this day. Well that moment is finally here! Today we’re releasing the new CocoonJS Plugin for Construct 2. WOOHOOO!! This new plugin comes with Google Play Games support for leaderboards and achievements, a brand new Construct 2 project (.capx) as an example to test the capabilities of the plugin, bug fixes and better integration of the CocoonJS Extensions.
In addition to the new plugin for Construct 2, we have created a .capx as an example to know how to use the plugin. We receive feedback every week from the Construct 2 community and we love to see those games that are continuously published using the CocoonJS acceleration technology.
Here are all the amazing things you can do with the plugin and the CocoonJS technology:
Integrate interstitials ads and banners into your game (monetize it!)
Leaderboards and Achievements support for Google Play Games and Game Center
Box2D physics acceleration
Use WebGL as renderer
Keyboard support (Ask the user to write something into the screen keyboard and receive a callback with the text that the user has entered.)
… and many more!
The plugin and the installation guide can be grabbed from the official repository https://github.com/ludei/Construct-2-plugin.
The plugin is now open source for everyone, so the Construct 2 community can contribute to its development. Apart from that, if you miss some of the features that the CocoonJS Extensions provide, and you think those should be integrated in the plugin, tell us and we’ll do our best to update the plugin with those features!
Enjoy the new Construct2 plugin!
Our new and improved CocoonJS 2.0 for apps has been a huge success and we’re super thrilled at the positive response. Missed out on reading about CocoonJS 2.0 in the media?
Here’s where we’ve been mentioned in regards to our new CocoonJS for APPS! Check out these articles !
1. App Developer Magazine//New Version of Ludei CocoonJS Provides Alternative for Developers to Compile HTML5 Apps
3. Infoworld//Following Famo.us, Ludei takes a swing at Phonegap too
“Ludei CocoonJS boasts better deployment of HTML5-based mobile applications, with speed and dev tools as selling points”
4. HTML5 Report//Ludei takes HTML5 Apps into Native
“Performance in HTML5 is no longer a problem for developers. Ludei’s proprietary acceleration technology enables HTML5 apps and games to run at 60 frames per second on every mobile device. Now, finally, HTML5 is ready for cross-platform app development.”
Our classic game, 4 in a row which is powered by CocoonJS, is completely transformed and better than ever.
What’s so great about 4 in a row?
The first person to get a straight horizontal, vertical or diagonal line of four counters wins the game! Will you be that number one player? Try it now on any of the platforms available above.
We have some really incredible news to share with you. Usually, we’d tell you about all the amazing updates that we’ve made to CocoonJS. But, this time it’s different. The new version of CocoonJS, 2.0, is live and it allows users to compile HTML5 apps! Starting today, current Phonegap users have a better and faster alternative!
In order to use it, all you have to do is select the new CocoonJS version in your project when you are ready to compile it inside the DevPortal. Please note that this version is still in beta so we will allow you to still use the previous 1.4.7 version of CocoonJS.
But, let’s explain a bit more about this new version. With CocoonJS 2.0 you can compile your project in the Canvas+ -our accelerated canvas, the best choice to accelerate your game-, or WebView+ -the Chromium-based WebView able to run DOM-based games and apps-. This is great because you can take advantage of each environment: Canvas+ to accelerate and WebView+ to dodge the fragmentation problems HTML5 app developers have when deploying to mobile using other technologies.
With this new step, it doesn’t matter what kind of HTML5 project you are working on: with Ludei’s CocoonJS you can deploy it cross-platform with no headaches because you don’t need to make code changes. Your app or game will work like a charm on all mobile devices and with the full native advantages. CocoonJS is moving the HTML5 development to the next level: finally, all HTML5 projects are first-class native citizens on mobile.
We’re super excited about this launch and happy to be able to offer our developers many other features:
– New launcher design
– Android remote debugging
– Bug fixes
– And much more… (take a look at the full change log on Help Center)
If you haven’t already, sign up for CocoonJS for FREE.
Bonus: We’ve also entirely transformed our website, so check it out here.