Celebrating a full year of WebGL inside CocoonJS with ThreeJS running on iOS!

WebGL is spreading everywhere and to celebrate this and the fact that it’s been over a year that CocoonJS has provided support for it inside it’s Canvas+ technology for iOS and Android, we have recorded this video of some of the great ThreeJS demos and games running on iOS!

ThreeJS is the most well known and used open source WebGL engine and the de facto standard today to develop web 3D interactive experiences. At Ludei, we strongly believe that WebGL is the future of advanced computer graphics on the web and that is why we have been actively supporting any technology that pushes it forward during the last year. Type in (or use a QRCode) a URL to a WebGL demo and execute using the CocoonJS Launcher App either in Canvas+ or WebView+, both our HTML5 execution environments that support WebGL, and unleash WebGL on your device today!

2 Comments Celebrating a full year of WebGL inside CocoonJS with ThreeJS running on iOS!

  1. Pingback: WebGL on iOS 8 Safari and WebView! | Ludei

  2. avatarAlex

    Ive been trying to get a best performance in my game, made with C2, but Cocoons Launcher seems to be poor on performance. I could just get 30 Fps the most, an a glitch music! and my game is only a shooter very small project. not recommend this if your planning to upload games to IOS or Android.

    Reply

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