We know all you have been waiting for this day. Well that moment is finally here! Today we’re releasing the new CocoonJS Plugin for Construct 2. WOOHOOO!! This new plugin comes with Google Play Games support for leaderboards and achievements, a brand new Construct 2 project (.capx) as an example to test the capabilities of the plugin, bug fixes and better integration of the CocoonJS Extensions.
In addition to the new plugin for Construct 2, we have created a .capx as an example to know how to use the plugin. We receive feedback every week from the Construct 2 community and we love to see those games that are continuously published using the CocoonJS acceleration technology.
About the plugin
Here are all the amazing things you can do with the plugin and the CocoonJS technology:
Integrate interstitials ads and banners into your game (monetize it!)
Leaderboards and Achievements support for Google Play Games and Game Center
Box2D physics acceleration
Use WebGL as renderer
Keyboard support (Ask the user to write something into the screen keyboard and receive a callback with the text that the user has entered.)
… and many more!
The plugin and the installation guide can be grabbed from the official repository https://github.com/ludei/Construct-2-plugin.
One last thing
The plugin is now open source for everyone, so the Construct 2 community can contribute to its development. Apart from that, if you miss some of the features that the CocoonJS Extensions provide, and you think those should be integrated in the plugin, tell us and we’ll do our best to update the plugin with those features!
Enjoy the new Construct2 plugin!