Latest CocoonJS Releases

New versions of some components of CocoonJS are published. Please, share with us your comments about these releases. Your feedback is important to find bugs and determine next improvements. Enjoy!

Core 2.1.1

iOS

  • iOS ARM64 support
  • Enabled WV+ on 64 bit devices

Services

  • Updated the following third-party services
    • iOS Google Plus SDK
    • Crittercism sdk to version 5.0.5
    • iOS Flurry SDK
    • OpenAL to openal-soft-1.16.0 and enabled OpenSL backend
    • Android-support-v4 updated to 21.0.0 and google-play-services to 6.1.71
    • Parse library to 1.6 in android and 1.4 on iOS (latest ones)
  • Removed Brightroll support.
  • Removed Yume support of iOS.

Canvas+ 2.1.1

  • Fix rare bug where Canvas+ could crash when executing code in onTouchEnd listeners
  • Fixed threading bug which was consuming battery when app was in background
  • Removed support for the GLES1 canvas+ rendering path.

Launcher 2.1.1 for Android

  • Updated to Core and Canvas+ 2.1.1
  • Fixed loading URLs with spaces

Launcher 2.1.1 for iOS

  • Updated to Core and Canvas+ 2.1.1

WebView+ for Android 2.4.0

  • Updated to LudeiChromium_1.0.37.0.2062.94
    • Several bugs fixed for Cordova 3.6 compatibility
    • Added methods needed by Android 5.0
  • Removed unused log and changed exit code.

See repo on github.

Plugins 3.0.5

See repo on github.

4 Comments Latest CocoonJS Releases

  1. avatarRaaj Bahl

    When I test my file using the latest Cocoonjs launcher in my android phone, it runs perfectly. However when I compile and run it, there is a black screen after the Ludei splash screen.

    Reply

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