Ludei asked our developers to share their stories with us — describe the blood, sweat and tears that went into creating your game, and the inspiration behind it. The first game that caught our attention was created by one of the youngest developers using the Ludei platform. At 14, most kids are spending their afternoons doing homework and playing Xbox; Maxmillian Polhill however is doing homework and developing mobile games under his own company, Xavier Games. The young prodigy has spent the last year developing an intergalactic adventure known as Stellar Alien, a physics-based arcade-style game starring Starbli, a young alien on a quest to save all the stars in the universe! Stellar Alien is available now in Google Play, and will be released in the Apple and Amazon app stores in the next coming weeks. Ludei spoke with the young developer to learn all about his process:
At what age did you start developing games?
Why did you choose to build your game using HTML5?
What benefits do you see in developing with HTML5 vs. Native?
How did you find out about Ludei?
What is your inspiration behind Stellar Alien?
Astronomy has always been an interest of mine. I play a lot of games that are related to space so making a space game seemed natural for my first game. Stellar Alien started out with me playing with Box2D, an open source physics engine. I made a physics simulation of a planet with a “gravitational pull” and a rectangle flying in space. I realized it was pretty hard to get the rectangle out of the planet’s gravitational pull and decided to make an actual game based off of that.
Do you plan on developing more games under Xavier Games?
Click here to check out Stellar Alien now, and keep a look out for more releases from Max and Xavier Games!
Additional interviews of Max:
Gamer Cheese– just added!