Here at Ludei we try to review and stay in touch with many (if not all) of the developers in our community. We are always amazed by the quality of products that you guys publish and try to provide the best feedback and listen to all your needs in order to improve the platform.
Today, we want to focus on a very interesting project we knew about some time ago as it was a successfully backed KickStarter project that looked amazing and was highly anticipated: Elliot Quest. We have been in touch with the mind behind the project (Luis Zuno) and we are happy to announce that the OUYA version of the game has been published powered by CocoonJS’ Canvas+ technology. In this case the game was developed using ImpactJS, one of the many game development engines Canvas+ supports. The game is also available on Steam now and there is a WiiU version coming out soon.
Luis has been really kind to write some words about his project and the process of using CocoonJS.
“Since I started working on Elliot Quest, I always wanted to have the possibility to publish my game on a platform such as OUYA, but due to the limitations of the default HTML5 runtimes it was nearly impossible. I was getting 16FPS and the game was unplayable.
Fortunately I found CocoonJS and it’s Canvas+ technology and my wishes became a reality! The performance is simply awesome, the framerate is stable and it supports the gamepad API with the same HTML5 standard API. It is fully compatible with ImpactJS and as a developer it was a relief to find the CocoonJS cloud compiler service. Compiling the game and testing it on the console was a delight and the support team helped me during the whole process.
I recommend CocoonJS to any developer that wants to get their HTML5 products to mobile native platforms.”
We want to applaud the great work behind Elliot Quest and all of the projects that are being published using CocoonJS. Thank you very much everyone, you are the reason why CocoonJS exists and hope to see more great products published in the future!
If you have an interesting project, do not hesitate to let us know about it. We will try to periodically write posts about interesting apps published using CocoonJS.